How to use OpenGL ES 3.2 on Android emulator?
How to use OpenGL ES 3.2 on Android emulator?
I want to try the multiview extension for OpenGL ES 3.2 (see https://www.khronos.org/registry/OpenGL/extensions/OVR/OVR_multiview.txt).
My Smartphone does only support OpenGL ES 3.0 and I am unable to set GLES 3.2 on the Android Emulator Device Settings. This should work according to https://android-developers.googleblog.com/2017/05/android-studio-3-0-canary1.html (search for OpenGL 3.2) and I have Android Studio 3.0.1 (which isn't preview version anymore...).
While the emulated device was running I was able to set unter Setting - Advanced a OpenGL ES API level to 'Renderer maximum (up to OpenGL ES 3.1) but I need 3.2 :/
Is that possible? I need OpenGL ES 3.2 with multiview extension to write a application for a possible employment at a VR/AR research laboratory.
Thanks!
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